Archive for the ‘ Process Module Yr 2 ’ Category
For this project I will be comparing and combining 2 relatively different video games genres into one, potentially aimed at online gaming community to design and create a fresh experience within the Massively Multi player Online Community The 2 games examples are: Battlefield 2142 Battlefield 2142 is a first-person shooter video game developed by Digital Illusions CE and produced by Electronic Arts (EA). It is [ READ MORE ]
Massive Multiplayer Online Games (MMOG’s) With the advent of broadband internet access, massive multiplayer online games were made possible especially in developing countries. Using the internet, MMOGs became very popular to children, teens, and young adults because the internet allows thousands of players to play and participate in the same game at the same time. [ READ MORE ]
Design Process, diagram for the development of gaming devices available on consoles in order to see the evolutionary process and design of these products: Classifications Core games In general, discussion about video gaming in both the press and politics revolves around titles found in the core games classification; historically, consisting of video games developed for play on [ READ MORE ]
For this module I will be looking into the possibilities of changing and combining video game genres in ways that have either not yet been used or designed, with the possibility of designing a future module of games. This will include: RPGs First and Thirdy Person Shooters Real Time, Turn Based, Hybrid Stategy gaming Adventure Action Adventure Encomic Simulation [ READ MORE ]
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